dmxinput.c File Reference
#include "dmx.h"
#include "dmxlog.h"
#include "dmxinput.h"
#include "inputstr.h"
#include "input.h"
#include "mi.h"

Functions

Bool LegalModifier (unsigned int key, DeviceIntPtr pDev)
void InitInput (int argc, char **argv)
void CloseInput (void)
void ProcessInputEvents (void)
void dmxUpdateWindowInfo (DMXUpdateType type, WindowPtr pWindow)
int NewInputDeviceRequest (InputOption *options, InputAttributes *attrs, DeviceIntPtr *pdev)
void DeleteInputDeviceRequest (DeviceIntPtr pDev)

Detailed Description

Provide the main entry points for input initialization and processing that arequired by the dix layer.


Function Documentation

void CloseInput ( void  )
void DeleteInputDeviceRequest ( DeviceIntPtr  pDev)
void dmxUpdateWindowInfo ( DMXUpdateType  type,
WindowPtr  pWindow 
)

This routine is called from dmxwindow.c whenever the layout of windows on the display might have changed. This information is used by input drivers (currently only the console driver) that provide information about window layout to the user.

References _DMXInputInfo::detached, dmxInputs, dmxNumInputs, and _DMXInputInfo::updateWindowInfo.

Referenced by dmxCopyWindow(), dmxRealizeWindow(), dmxReparentWindow(), dmxResizeWindow(), dmxRestackWindow(), and dmxUnrealizeWindow().

void InitInput ( int  argc,
char **  argv 
)

Called from dix/main.c on each server generation to initialize inputs. All the work is done in dmxInputInit.

See also:
dmxInputInit()

References dmxFatal, dmxInputInit(), dmxInputs, dmxLog(), and dmxNumInputs.

Bool LegalModifier ( unsigned int  key,
DeviceIntPtr  pDev 
)

Returns TRUE if the key is a valid modifier. For PC-class keyboards, all keys can be used as modifiers, so return TRUE always.

int NewInputDeviceRequest ( InputOption *  options,
InputAttributes *  attrs,
DeviceIntPtr *  pdev 
)
void ProcessInputEvents ( void  )

Called from dix/dispatch.c in Dispatch() whenever input events require processing. All the work is done in the lower level routines.

References _DMXInputInfo::detached, dmxInputs, dmxNumInputs, and _DMXInputInfo::processInputEvents.

Referenced by dmxCoreMotion().