Breeze Designer Plume Plugin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Copyright (C) 1996-1999 Neville Richards. All rights reservred.

This plugin is still being written so many features are not
yet complete. This plugin is distributed as is.

This plugin should be copied into the Breeze Designer plugin
directory, and configured from the settings / plugin
configuration dialog.

This is an beta release of the plume generator plug-in tool.
Create an animation between 10 and 30 frame before selecting
the plume option, as it will fill the current animation
with a plume of objects ejecting from the origin.


Below are a list of properties are accessable from with the Breeze
Designer macro language and OLE-Automation interface.

---------------+---------------+-----------------
Property name	Data type	Description
---------------+---------------+-----------------

ObjectCount 	int 		Number of objects per plume
ObjectType 	int		Object type (see plugin guide)
CreateNew 	flag		Create a new animation each time
FromCurrent 	flag		Create a plume from the current frame
Variant 	int		Reserved
Origin.X 	float		Plume origin x coordinate
Origin.Y 	float		Plume origin y coordinate
Origin.Z 	float		Plume origin z coordinate
ObjectSize 	float		Object size or scale
RandomAngle 	flag		Random angle flag
RandomVelocity	flag		Random velicity


History:

22-Dec-1996	1.0 First public release

22-Jun-1996	1.1 Updated documentation

10-Aug-1997     1.2 Added object builder icon
                    Updated create object handling
                    Updated sample macro

28-Aug-1999	1.3 Updated for Breeze Designer 2.0.9
